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Question by Gamer98898 · Oct 09, 2019 at 08:51 AM · photonmultiplayer-networking

In multiplayer game using Photon in Unity ?

In Multiplayer Cricket Game , A Gameobject Named "Bowlerthrowposition" Moving with the help of joystic (up,down,right,left) as well Syncing in other device too. Once Ist Inning is over then there is button on which i have implemented Swapping Batting or Balling controls Function . I dont know what is going on After clicking On button Then Bowlerthrowposition is not moving . Here it is my code...Guys any help would be appriciated

 void UpdateSelectedSpot()
     {
         int xVal = Mathf.RoundToInt(joyStick.InputDirection.x);
         int yVal = Mathf.RoundToInt(joyStick.InputDirection.y);
 
         selectedSpotTransform = GameObject.Find("SP" + xVal + yVal).transform;
   }
 Void Update ()
 {
  UpdateSelectedSpot();
 }

 

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