Canvas problem
Hello! I'm making a survival game, with mouse look camera, and with health, hunger, armor images that represent how much health/hunger do you have left, and how well geared are you. I have a problem here: maximizing the canvas makes me choose between 2 things:
ANCHORING: with a lot of downsides, it actually makes the images overlap and the text that shows the % health left remains the same;
NOT ANCHORING: makes them align the way I like, not scale yet the images are not in the right top corner, they are near the center of the screen, so that's suboptimal as well as some people might have lower resolution screens and they won't see them.
SO, what I'm asking for is a solution for this, I want my images to stay on the right corner, without getting scaled with the screen resolution.
Nope, setting Screen Space - Camera WON'T WORK as the camera is mouse look.
Hopefully there is a solution! Can't wait to find out. Paul ~aka Niggy
Go to the canvas scaler-component and choose "constant physical size". That should stop them from scaling up/down.
god! thanks! i couldn't find too many things about the canvas...that saved me
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