Question by
fundalalb · Oct 06, 2020 at 10:13 AM ·
texturerenderingbug-perhapsordering
Why Textures Are Rendered Over Objects Without Textures And Objects With Textures Have A Hole?!
I'm using URP on Unity 2019.3.13.f1
Increasing the Render Queue from Material from 3000 to 3100, works for first image, with grass. But, is annoying and wrong. This method in the second image does not work.
asdf.png
(277.3 kB)
screenshot-2020-10-03-014643.png
(254.6 kB)
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