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Question by Max-Dep · Oct 22, 2017 at 03:28 PM · listeditor-scriptingcustom-inspectorpropertydrawerpopup

DropDownList with string array in Property Drawer

Hello For my first Editor Scripting attempt, there's something I can't figure out. I know It's possible to do dropdown list with enums already automatically, but I have a dynamic list of strings stored into a List that I want to be selectable in the PROPERTY DRAWER. In fact my problem seems partly solved here, except that it's for a Custom Inspector and that I can't figure out how to apply it to to a property drawer

using UnityEngine; using System.Collections; using UnityEditor; using System.Collections.Generic;

[CustomPropertyDrawer(typeof(Anim))] public class InterpolationDrawer : PropertyDrawer {

 Rect  rect0;
 SerializedProperty lchoices;

 int choiceIndex = 0;

 public override void OnGUI (Rect position, SerializedProperty property, GUIContent label) {

     rect0 = 
         new Rect (
             position.x, 
             position.y,
             position.width/3.0f,
             position.height 
         );

     lchoices = property.FindPropertyRelative("choices");

     EditorGUI.Popup (rect0, choiceIndex, lchoices);
 }
 public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
 {
     return base.GetPropertyHeight(property,label);
 }

}

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