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Question by Mike 4 · May 06, 2010 at 06:53 PM · translationmovment

Translation problem

I am simply trying to move a player when I click a spot on the terrain.

currentPlayer = WorldManager.GetInstance().GetCurrentPlayer();

var newMapPosition = MapScript.GetInstance().GetMapPosition( hexPosition );

currentPlayer.transform.Translate( newMapPosition * Time.deltaTime );

I don't think I know what exactly the translate function is supposed to do.

I have tried many of different approaches but it seems to me that this should be a simple function to use.

Any help would be appreciated

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Answer by Eric5h5 · May 06, 2010 at 07:30 PM

transform.Translate moves relative to the object you're translating (as opposed to setting transform.position directly, which sets an absolute position). If you're trying to move to another position over time, use something like this.

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avatar image Mike 4 · May 06, 2010 at 08:41 PM 0
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Awesome man thank you. this script is exactly what I was looking for. thanks again.

avatar image Eric5h5 · May 06, 2010 at 10:38 PM 0
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@$$anonymous$$ike: Good to hear, but please accept the answer so that the question is marked solved.

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