Sprite Selection clutter
One of my biggest pet peeves with Unity is how all the sprites in my project folder are shown as a flat list in the sprite selection window (clicking the sprite selector circle in Image/Sprite Renderer component). Having all the tilemaps and animation sprites show up with UI elements etc clutters the list very fast.
Do you have any tips how to make the selection list look cleaner? So far I haven't found any ways how to organize it or hide something from it.
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