Question by 
               iiirwnsyh · Sep 30, 2019 at 09:13 AM · 
                c#textureterrainterraindataterraintexture  
              
 
              how to set the SetAlphamaps to one certain texture?
i want to change the texture of my terrain with certain texture. i got confuse to set the splatmapdata, anyone can help me out??
 private void ChangeTexture(Vector3 WorldPos){
         int mapX = (int)(((WorldPos.x - terrainPos.x) / terrainData.size.x) * terrainData.alphamapWidth);
         int mapZ = (int)(((WorldPos.z - terrainPos.z) / terrainData.size.z) * terrainData.alphamapHeight);
 
 
         float[,,] splatmapData = terrainData.GetAlphamaps( 3, 3, 15, 15);
         terrainData.SetAlphamaps (mapX, mapZ, splatmapData);
         terrain.Flush ();
     }
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              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                