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Question by Przemo0c · Nov 13, 2017 at 11:21 AM · unity 5graphicsscale

Does unity Height and Width reflect image Height and Width in Pixels?

Hello

I know it might be a basic question ,but could not find any topic about it, perhaps I'm writing it incorrectly in google searches however As the topic says, is the Width and Height in Rect Transform Component same as Pixels that I have when I open my image in PS, paint whatever [So is width of 500 the same as 500 pixels?],

thanks alt text

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Answer by Hellium · Nov 13, 2017 at 11:30 AM

It depends on the UI Scale Mode setting of your Canvas scaler

  • Constant Pixel Size : The width and height represents the number of pixels

  • Scale With Screen Size : The width and height does not represent the number of pixels of your screen, but the number of pixels according to the given reference screen size (a 100 x 100 image on a reference resolution of 1920x1080 will look smaller than a 100x100 image on a reference resolution of 800x100 )

  • Constant Physical Size : The width and height does not represent the number of pixels.

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