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Model very pixelated
A world asset that I got from the asset store seems very pixelated, both in the game view, and the scene view. What is happening? The model before that I used had no pixelation at all.
Answer by Strixie13 · Sep 30, 2019 at 10:52 AM
I would recommend adding some anti-aliasing. Most Unity packages will use it in the sample scenes, which might be why it is only showing up like that in your scene.
Lots of tutorials on how to add it, just do a quick search in YouTube for "Unity Post Processing". Its one of the effects in that stack.
Answer by Bunny83 · Sep 30, 2019 at 01:20 AM
Uhm, what do you mean by "pixelated"? the models look like they don't even have any textures but only vertex colors? Also that "tree" in the front seems to be a low poly style tree. So it's probably intended this way. I don't really see any issue here. At least non that could be solved by an answer from us besides: "If the models you use aren't good enough, get / create better ones".
Are you talking about the aliasing of the edges? If that's the case, then yes, you probably want to use an anti aliasing post processing effect. Aliasing always happens regardless of what model you use. However it's more apparent on models with hard edges.