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               Question by 
               Krassomat · Nov 30, 2020 at 05:07 PM · 
                renderingunityeditor  
              
 
              Why does Unity display something like a fog?
Hello, I have a pretty basic scene (Render Pipeline = URP) and I can't see far, because, after like 2 meters, there is a weird "fog", even in scene view. I have never set up something like that as far as I know and this is really annoying. Please help! 
 
                 
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              Have you got fog enabled in your lighting settings? I don't have a lot of experience with URP, only HDRP, so I can't really help you with that.
 
               Best Answer 
              
 
              Answer by suIly · Dec 01, 2020 at 10:41 AM
Check in your Lighting Settings, and make sure in Enviroment, Fog is disabled.
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