Render Texture as a Sprite
Hi, I was wondering if anyone can help me with getting Render Texture to work as a sprite for a sprite mask. I have already worked with sprite mask's before, only working with a video player. The reason I need it to be a render texture is because I plan to have a main menu with the background being a render texture. When the player hovers over an option (Lets say "Play"), two rectangles will come from either side of the screen ending up on both the top and the bottom of the "Play" Button. The rectanges have to show a still image that doesnt move with the rectangle, it stays in its excact world position, and the rectangle is just defining what part of the image shows it.
https://drive.google.com/open?id=1me9NX4FZLp7RhQdSt3O9OQCNm0CVXxqd A quick preview of what I want to happen (The "Never gonna give you up" video being a placeholder for the Render Texture)
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