Question by
WytchWare · Sep 25, 2017 at 05:49 PM ·
rigidbody2dspritescollider2d
Newbie Question: Pivot points and rigid bodies etc
Hey all- I'm trying to get my rigidbody/collider to match my sprite.
My sprites are designed to be pivoted around the bottom-left corner. I have imported them as such.
Everything looks good in preview mode, but upon play the sprite moves (due to offset) and the rigidbody/collider does not come with it.
Please excuse me if I'm using the wrong terms or thinking about this incorrectly, I'd like to learn the right/best way to do this kind of this.
Pictures to explain
During preview
During Play
screen-shot-2017-09-25-at-104628-am.png
(271.9 kB)
screen-shot-2017-09-25-at-104642-am.png
(162.1 kB)
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