How do I update assets using Asset Bundle System?
So I'm trying to create a custom editor with Asset Bundle System, and I've been following many tutorials and articles, but I'm stuck with "Update" process where server side Asset Bundle somehow compare to assets inside client side game and determine whether to update or not because of asset bundle's differences.
Is there specific API that does the job for me or should I create asset bundle with arbitrary number and compare the server side asset bundle with client side asset bundle and proceed with whichever number is higher?
Thanks for your time in advance,
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