- Home /
Steam VR : Make latency
Hi,
I try to make extra latency using unity steam vr for experimental purpose : when one moves the head, the image should but updated a few ms later and not "immediately"
I follow "link text SteamVR: tweak update poses (fake tracking latency)" this and make a project.
However, it works well when I run it through main display(Desktop monitor), but it seems not working when I test it through the hmd. It only shows tracked images immediately when I move my head.
How can I adjust this camera issue and Is there any other options that I can make latency?
Thanks.
Your answer
Follow this Question
Related Questions
SteamVR: tweak update poses (fake tracking latency) 2 Answers
HTC Vive Camera Height [VRTK] [Steam VR] [Open VR] 1 Answer
Is it possible to access SteamVR settings with a script? 0 Answers
Unity 2018 Steam VR compiling issue 1 Answer
VR Application hangs on Loading Screen, but Renders on main display [SteamVR Plugin] 0 Answers