Question by
Koaleo · Jun 05, 2017 at 10:30 PM ·
navmeshnavmeshagentnavigation
NavMesh Agent doesn't work with slope
Hello everyone, i am trying to develop the movement of the enemies (navmesh agents) of my game but i can't figure out a good way to pass slopes. My first attempt was with isKinematic enabled, the bots moved in any part of the map successfully but they didn't collide each other. To make bots collide each other i disabled isKinematic and i set the mass to 1000 (to avoid big bounces) and drag / angular-drag to Infinity. Now they move corretly on the plane but they can't easily pass slopes. Sometimes they reach the top of a hill but 99% of the time they get stuck. How can i make them move properly with isKinematic to false? Any Idea? Thanks
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