I need help tweaking my telepoting code!!! Please Help!!! Description is long but necessary.
Okay, so I have this code:
var other : GameObject;
var destination : Transform;
function Update () {
if (Input.GetKeyDown (KeyCode.G)) {
other.transform.position = destination.position;
}
}
Now, this code only half accomplishes what I want. When you use this code, it will let you choose the Destination, and the Other (Player). So when I press "G", the player moves to the destination.
Since I have crafted this code, I have modified my level layout. Now, all I need for my code to do is this:
(logical statement)
When Player presses "G" Player moves up "X" amount of Units.
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