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Unity WebGL glitches
I tried to build my game in WebGL and it has a few glitches. First of all, my skybox is either non-existent or very dark, I have tried to switch it from the camera to the game and back but it makes no difference.
There also appears to be less light in my game, you can still see, but it is odd and the trees are darker My movement script is very delayed and has an odd effect where the player will permanently move in a certain direction and you can not stop it, it will also bounce of of objects with a collider on them.
Lastly, the game has a lot of lag overall.
I have tried to switch the browser that the program is running on, but it makes no change.
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