Assembly error building asset bundle when using sbar
If I try to build an asset bundle under Linux with the Allegorithmic pluigin installed i get the following error:
Unknown Assembly Substance.Game UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) TilesetEditor:BuildBundle(TilesetAsset) (at Assets/Scripts/Editor/TilesetEditor.cs:287) TilesetEditor:OnGUI() (at Assets/Scripts/Editor/TilesetEditor.cs:160) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
How do I make the Allegorithmic assembly available to the build?
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