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In Unity 2021.1 or higher, is anyone else getting graphical artifacts when a canvas uses overlay and a UI object is selected?
when the canvas is set to overlay - or when in prefab preview mode, I'm getting a reversed representation of the UI graphics I'm adding or have added. This reverse representation appears to take up the upper left-hand side of the screen.
This is an empty project - barring Mirror being added, and some unimplemented scripts for later use.
This also only appears to affect unity 2021, as I do not see the artifacts on earlier versions.
Is anyone else getting these artifacts or is it just me?
Answer by Master_Aricitic · Nov 19, 2021 at 07:53 PM
Ok, slight correction, canvas is not required. The graphical glitch appears when a grid is selected as well...
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