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Question by Jules-Fletcher · Feb 13, 2011 at 10:23 AM · animationimportblenderfbxskeleton

Blender Skeleton Animation Import Problem.

Hey guys, I really quickly modeled a character, gave it bones and animated it(and all that using Blender 2.56a). Then, after importing it into Unity using .FBX, I set an animation to play automatically and what shows up is completely messed up...I dunno why or what to do about it.

Here is a picture of the model on Blender with an animation:

Model and Animation on Blender

and here is a picture of the model and the animation on Unity3D:

Model and Animation on Unity

I dunno if I gave you enough information but please tell me if so.

I would appreciate A LOT your help,

Jules Fletcher

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Answer by Jules-Fletcher · Feb 14, 2011 at 01:00 PM

Oh I got it!! I had to apply the scale of my mesh on Blender

Jules Fletcher

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avatar image blezek · May 02, 2011 at 02:05 AM 0
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Any chance you would post your rig to help others out?

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