Building For IOS on a Mac Error: UnauthorizedAccessException: Access to path is denied.
Our game is complete and tested, and we're now attempting to build/compile and package it to be put up on the AppStore.
Last time we did all that we got errors while uploading to the AppStore because our Scripting Backend was Mono2x. However, when we put is as IL2CPP, we can not build!! (screenshot of PlayerSettings provided)
We get these errors: (screenshots also provided)
UnauthorizedAccessException: Access to path is denied.
System.IO.File.Move (System.String sourceFileName, System.String destFileName) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:341)
Error Building Player: UnauthorizedAccessException: Access to path is denied.
I've been researching this error for hours, and nothing I've tried has worked. I found solutions for people on Windows, but barely for any working on a Mac like we are. So what shall we do?
Thank you for any suggestions or explanations. If you need any more details please ask.
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