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Question by LokiDavison · Jan 31, 2013 at 10:11 AM · audiosoundfmod

Using OpenAL-soft or Rapture3D with Unity 4

Hi, We want to integrate an audio engine that can do 3D sound (binaural or ambisonic) into Unity 4 for our next project. The best option appears to be OpenAL-soft or Rapture3D. Has anyone tried integrating a different audio engine into Unity? Is there an existing OpenAL integration, or a straight forward way to present the same/extended editor interface with a different audio engine. Is there an alternative you'd recommend over OpenAL(chatted to the FMOD team, i know it doesn't have support, I can't find any details about WWise)

Thanks

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avatar image hrlarsen · Feb 13, 2013 at 12:01 PM 0
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Hey Loki

looks like it is possible to allow fmod to use OpenAl, however that is not something you have control of in Unity. see: http://connect.creativelabs.com/developer/Ga$$anonymous$$g/SoundBlasterF$$anonymous$$OD.pdf

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