Question by
ZakariaTalhami · Jan 05, 2020 at 08:06 PM ·
materialblenderemissionglass
How to get glass to defuse light?
Im a beginner at working with Unity, and i havent gotten used to some of its features.
In the game im trying to develop, i am make a simple running game, where the player runs down a road made of glass, at the edge of the road there is a light sources that illuminate the glass in the road.
I made a quick prototype of the road in blender:
I tried to duplicate this effect in unity's material, but i cant seem to get the same result, the glass stays transparent and the emission material glows, but the glass doesnt get defused light as in blender.
How can i achieve this in Unity's material? do i have some lighting settings wrong?
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