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Animation error message, can anyone explain?
Hey I have imported a model, it has no animation but I am receiving this error message:
[mecanim]: BindSkeleton: cannot find Transform 'skull'
Can anyone shed some light on this issue, it seems to only have occurred since Unity4.
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Answer by ownself · Mar 20, 2013 at 09:16 AM
I think maybe the problem is by the default "Animator" that the Unity added. All the message gone after I remove the "Animator"
I asked this question 4 months ago when I knew nothing about mecanim. The issue was that I didn't set the animation type to legacy.