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Minify Settings
I was wondering if someone could explain the minify settings in player settings -> Publishing settings. I can't find a clear explanation in the unity documentation.
Under release, you have the options none, proguard, or gradle (experimental). My understanding is proguard obfuscates and optimizes code. Is this what proguard does within Unity? And what does Gradle do?
There are the same dropdowns for debug. Does this relate to when "Development Build" is checked in build settings?
Thanks!
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