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Question by
GreenHat43 · May 27, 2020 at 10:02 AM ·
2d gamepathfindingenemy aitop down shooterai problems
How do I make enemies only follow my player character when they are close enough to him?,How do I make it so that an enemy only follows my player when the player character is close enough to the enemy.
I'm trying to create an overhead shooter and I'm using A* to program the enemies. The problem is the enemies always try to follow the player no matter where he is on the map. Does anybody know a way to make it so that the player has to be close enough to the enemies in order for them to start following the player?
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