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Terrainmap is lined
Hello, I'm beginner in Unity. My map raw file is lined on Unity terrain what should I do?
![alt text][1]
First, I set the Heightmap Resolution 513, and import the raw file, which is 513x513 px resolution.
![alt text][2]
But Terrain seems like this. picture 1. Is there anything wrong in Resolution settings which is in the Spector. [1]: /storage/temp/17444-capture.jpg [2]: /storage/temp/17445-terrain01.jpg
A few things to try:
Check the Texture Type selector in the Unity Inspector
Check that the file format you're saving in is compatible with using for height maps
I haven't used this feature myself so I'm not sure of the details.
Edit: also check this thread: http://answers.unity3d.com/questions/7652/issue-with-importing-raw-heightmaps-made-in-photos.html
Answer by suvd · Nov 05, 2013 at 06:48 AM
I saw this post, followed the instructions, set the same heightmap resolution and RAW file resolution, saved the RAW file channels In with Non-Interleaved order. But I can't found the mistake.