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Works after restart then crashes again ! "There is no 'Collider attached... a script is trying to access it"
Hi there, I have an unusual bug, first time happens to me.
When I launch the scene, works perfectly, until i test the game a few times, and independently of the small changes I do, this error pops up, even though, I put the Collider Component MANUALLY, it is shown in the inspector, and STILL error pops up.
After restart, works again. Could be problematic in-game, and slows me down now. Do you know why it would happen?
void Start()
{
handSocketL = GameObject.FindGameObjectWithTag("hand");
handCol = handSocketL.GetComponent<Collider>();
//very simple access of an object's component...
}
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