Finding parent of collider, using boxoverlap.
Here is my code:
 Collider2D objectOverlapped = Physics2D.OverlapBox(playerPos, size, 0);
 GameObject objectParent =  objectOverlapped.transform.parent.gameObject;
I'm first getting the Collider2D of the object in the OverlapBox, then in the second line im finding the parent of said collider. Any ways I can fix this, the error im getting is.
 NullReferenceException: Object reference not set to an instance of an object
 SelectOverlap.Update () (at Assets/Scripts/SelectOverlap.cs:34)
Thanks in advance.
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                