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Question by StevoIRL · Jun 19, 2013 at 01:48 PM · editoreditorguiloglogging

Can you create plugins for the Unity Editor that can be distributed?

Hey guys,

Im looking to extend my Unity player to add in the functionality that connects with an outer service. Before I begin though i want to find out though whether it's worth my while. Is it possible to develop a plugin for the Editor? Can this plugin then be distrubted?

Cheers, Stephen

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avatar image whydoidoit · Jun 19, 2013 at 01:51 PM 0
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You can write something that extends the editor (though it has to be added to each project that uses it).

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Answer by create3dgames · Jun 19, 2013 at 06:20 PM

Of course it's possible. Just write up a script and place it in the Editor folder in your project.

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