- Home /
Question by
Reverend-Speed · Aug 29, 2019 at 05:10 PM ·
audiomicrophoneoculus riftvisualization
How can I visualize microphone input (volume) in real time?
Hey folks, moderately experienced Unity programmer here. I know very little about audio, however, and I'm trying to create some simple visualizations using the microphone from the Oculus rift (eg. if you blow into the microphone, bubbles are blown onto the screen, if you blow harder, more bubbles come out).
Can anybody suggest some tutorials or point me in the direction of a solution? I can whistle a tune, but otherwise I'm a complete ignoramus about audio.
Thanks in advance,
--Rev
Comment
Your answer
Follow this Question
Related Questions
Mac Built-In Microphone Not Working 2 Answers
Unity 5 and using a microphone 1 Answer
Get volume from microphone to make something happen 0 Answers
Microphone input to Audio Clip. 4 Answers
Cannot implicitly cinvert type 'float' to 'UnityEngine.Camera' ? 0 Answers