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Some questions about Handheld.PlayFullScreenMovie
I have some questions about Handheld.PlayFullScreenMovie https://docs.unity3d.com/Documentation/ScriptReference/Handheld.PlayFullScreenMovie.html
It says in the above link: "For movie files, this typically means files with the extensions .mov, .mp4, .mpv, and .3gp and using one of the following compression standards: H.264 Baseline Profile Level 3.0 video, up to 640 x 480 at 30 fps. Note that B frames are not supported in the Baseline profile."
I am using a 1024x768 movie and it seems to run fine, so is that information out of date?
And here https://docs.unity3d.com/Documentation/Manual/VideoFiles.html
it says:
"The video player does not respect the device's orientation The Apple video player and iPhone SDK do not provide a way to adjust the orientation of the video. A common approach is to manually create two copies of each movie in landscape and portrait orientations. Then, the orientation of the device can be determined before playback so the right version of the movie can be chosen."
However using 4.3 with animated orientation in both landscapes, when the video is playing I am able to rotate and it is working. Fluke or out of date info?
Thanks!
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