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Question by
laurachojnacka · Jun 11, 2021 at 07:57 PM ·
animationaudiosourcetargetmusic
How to play audio from animation only when the target image is tracked
Hey, I have troubles with music in my animations in Unity. I have 12 target images and 12 animations on the Scene and when I pick Game mode I have 12 audiosources in one time. I would like to have only one music for one target image. I am not a coding person :/ Please, help me! :)
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