- Home /
android application crashes on startup
Hey,
This is a major problem for me. I'm building a Google Cardboard experience using Unity 5.4.0f3 for android devices. I built the apk just fine but when i launch the application it just says that GVRCardboardTest has stopped working. I have tried disabling the stripping levels as well as checking protect graphics memory but the problem still persists. I'm using android 4.4.4 and building for Android 4.4 Kitkat(Api level 19). I'm also using GoogleVr SDK version 1.0. Any help will be greatly appreciated.
Thanks
Your answer
Follow this Question
Related Questions
Unity Android build support for support v7 v24.x.x 1 Answer
Why Does SceneManager.LoadSceneAsync crash on startup on Android 11? 2 Answers
Android app crashed on build and run "no errors , build with resualt of Succede." 1 Answer
Android Build Crashing on some of the devices, Error: Animator::Transfer(SafeBinaryRead&) 0 Answers
Unable To Understand Android Crash : android.view.ViewGroup.offsetRectBetweenParentAndChild 0 Answers