How to feed kinect v2 inside a sphere as point clouds in real-time
I've been working on a project where kinect v2 captures a space in real time and feeds it to a htc vive headset, the problem is i'm using the code from http://izmiz.hateblo.jp/entry/2017/12/30/003542 but i couldn't find a way to feed or to manipulate the plane into the headset. it's a very basic setup where the player just needs to experience the point cloud in real-time inside the headset, as in creating something like a 3-d sphere (similar to 360 video players) at the moment it is just a 2-d projection inside the headset, i mean the feed would be in 3-d inside the entire headset rather than 2-d. does anyone have any idea how this could be done? I've been searching for days still have no solution to this. i'd really appreciate any help, thx in advance
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