Oculus Quest: Unable to grab grabbable object,Oculus Unity: Can't grab object with OVRHands
Hi, I was working on an Oculus VR game and ran into this issue.
For some reason, my grabbable object is ungrabbable despite setting up correct based on the tutorial i followed. The physic of the hand stills works and allow me to grab the cube by Physic but not the sphere collider which should collide with the object first.
the pictures attached refer to the OVRhandPrefab which has a overrided OVR Grabber for hand tracking grabbing and a grabbable cube. Pls ignore the layer as i still trying to fix the issue using layer collision whic currently still not working as intended.
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