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Question by zenforhire · Aug 22, 2019 at 05:28 PM · collisioncolliders

collision contact point (NaN,NaN,NaN)

Getting illegal values for contact point and normal. Point (NaN,NaN,NaN) normal( 0,0,0) Collisions are detected between a cube and capsule. The Ocean surface is represented by a thin cube but large surface area. The Projectile is represented by a capsule moving at 760 m/s

Tried making the cube taller. No help. Changed projectile collision detection: continuous dynamic. No help

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Answer by zenforhire · Aug 22, 2019 at 05:58 PM

Issue ID 886648 Due to numerical precision issues, incorrect results may be returned when the objects have very large size disparities."

Not going to be fixed.

I made my ocean surface small and started getting good data back.

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