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collision contact point (NaN,NaN,NaN)
Getting illegal values for contact point and normal. Point (NaN,NaN,NaN) normal( 0,0,0) Collisions are detected between a cube and capsule. The Ocean surface is represented by a thin cube but large surface area. The Projectile is represented by a capsule moving at 760 m/s
Tried making the cube taller. No help. Changed projectile collision detection: continuous dynamic. No help
Answer by zenforhire · Aug 22, 2019 at 05:58 PM
Issue ID 886648 Due to numerical precision issues, incorrect results may be returned when the objects have very large size disparities."
Not going to be fixed.
I made my ocean surface small and started getting good data back.
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