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Question by BearGamer · Mar 13, 2017 at 04:38 PM · androidfacebooksdkapp

Problem with Facebook SDK 7.5 // Fb.Mobile.AppInvite() doesn't work anymore...

Hi there, I'm developing a games for Android with Unity 5.3.1 and Facebook SDK 7.5

Some month ago I have not problem to run the AppInvite() method but now that I'm going to publish doesn't work anymore... The fb login and shares working but the appInvite looks broken ... The sdk open the window to load friends ... but nothing was load ... any advice? someone have the same problem?

Thanks in advance.

my app is on googlePlay NuzzlePang if someone want to see what happen ...

cheers

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avatar image WHiPerino · Mar 14, 2017 at 09:57 AM 0
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Having the same problem as well. It worked few days ago but now nope.

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Answer by Nielsww · Mar 14, 2017 at 01:23 PM

Same here. Didn't change a thing but where on Android friends are eventually listed on iOS the player ends up looking at infinite loading screen in their browser.

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Answer by WHiPerino · Mar 14, 2017 at 01:28 PM

I just checked on Facebook Developer forum. It's a confirmed bug reported not long ago. Just wait till them work on a fix.

https://developers.facebook.com/bugs/721787828000962/

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avatar image BearGamer · Mar 14, 2017 at 02:35 PM 0
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@WHiPerino happy to know that is not my fault... :) ... hope that they fixing soon !! thanks for the advice !

avatar image BearGamer BearGamer · Mar 16, 2017 at 07:04 PM 0
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I follow different FB bug reports... but after testing in different devices I suppose that it depends on Android devices... I have tested on Android 6.0.1 (CyanoGen 13x) and the AppInvite works, also it works with Samsung S7 Android 7.0 , with another device Android 6.0.1 (OxygenOS) I have the white load page...

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