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Question by
WheatleyCore · Oct 06, 2013 at 12:38 AM ·
2d2d-platformer2d-physicswalkingbox2d
Farseer Physics and Character Control
Hello, I've been trying out FarseerUnity for some time, and came up with a problem. I want to create a box which is controlled by the keyboard - that can go left and right, and, of course, jump. I have never really used Farseer Physics or Box2d before, especially with Unity. So, I need a place to start.
Also, I've seen this done in XNA by adding a circle to the character with a motor attached. Is there a more efficient way to do this in Unity?
Any help is appreciated.
Thanks. (If you have code, I would prefer C#. If you can, of course)
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