Question by
randomstuffjunk77 · Aug 23, 2019 at 05:31 AM ·
controller
Custom Controller for VR using Raspberry Pi and Unity3d
I am an engineering student working on a project to develop a custom input controller that will be tracked via a Vive Tracker in 3D space, and will send analogue and digital inputs to unity3d.
Can someone guide me towards the right direction? I have never used unity3d before and the only thing I need is to read the inputs on unity, and then attach an action for them.
Thank you in advance for your help.
Comment
Your answer
Follow this Question
Related Questions
The referenced script on this Behaviour is missing! | Help Fast :/ 1 Answer
how do i disable fps controler 0 Answers
Roll a ball to the direction it is facing 0 Answers
BoatRiderController? 1 Answer
Leap Motion Does Not Break 0 Answers