URGENT HELP EXPANDING 2D Rougelike game PLEASE!
Hello any and all. I have posted this message in the Rougelike community forums' twice two Weeks ago and no response so i am trying here. PLEASE HELP ME!
I am attempting to expand the Rougelike 2D game from the Unity tutorial. What i want to do is simple (in theory) I would like to add a basic menu with a Play, Leader board and Exit buttons', When Play has been clocked the game runs and upon death, another option pops up to return to the min menu or exit the game after the player entered their the initials for their score to be added to the scoreboard. When the returns to the Main menu they can play again by pressing play, the only way they can exit the game is by pressing the exit button on the main menu or upon death pressing exit.
Now, i have found a tutorial for a main menu but it is not working (Tutorial URL http://pixelnest.io/tutorials/2d-game-unity/menus/ ) The part to at the MenuScript.StartGame() to then add the StartGame() function does not work in the way it was shown in the tutorial in my version of Unity version 5.6.0f3 Personal 64 But Windows edition.
I have also found a leaderboard tutoral at (URL https://docs.gamesparks.net/tutorials/unity-tutorial-creating-leaderboard-prefabs-posting-scores ) I have not started this one yet for, i am still creating the menu.
So, after all of that this is the issue(s) The menu button is not working and due to the fact this is for different projects i know it will interfere with the games tutorial built loops'.
I just want to make a working menu, arcade-style leader-board and options after death.
Thank you to any and all help
P.S. Please be kind i am still new to game development.
Sincerely,
R.E.D.
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