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Question by CDAXRC · Mar 20, 2018 at 02:24 PM · raycastobjecttouch

When I touch one object all others react

I have issue with touch detection. I placed some cubes and atteched this script for everyone. When I touch one cube it reacts for all cubes and I don't know why. I using this code for touch detection.

 private bool button = false;
     public Transform target;
     // Use this for initialization
     void Start () {
         
     }
     
     // Update is called once per frame
     void Update () {
         RaycastHit hit = new RaycastHit();
         for (int i = 0; i < Input.touchCount; ++i) {
             if (Input.GetTouch(i).phase.Equals(TouchPhase.Began)) {
                 // Construct a ray from the current touch coordinates
                 Ray ray = Camera.main.ScreenPointToRay(Input.GetTouch(i).position);
                 if (Physics.Raycast(ray, out hit)) {
                     
                     if (button) {
                         target.position += new Vector3 (0, 0, 30);
                         button = false;
                     } else {
                         target.position += new Vector3 (0, 0, -30);
                         button = true;
                     }
                 }
             }
         }
     }
 }

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