Unwanted delay between animation clips
Hi, I have a simple disassemble animation with 3 states:
Idle
Disassemble
assemble
There is a boolean controlling the animation. When true, it goes from idle to disassemble and plays the clip. When toggled again it goes to assemble and plays the clip. Once it has played the "assemble" clip it goes back to idle.
The problem is that there is an unwanted delay between "Disassemble" and "assemble" (boolean from True to Untrue). I know it is possible to fix this by unchecking "has exit time" on the transition between these states. But if I uncheck "has exit time" the user can interrupt the animation clip and go to "assemble" without completely playing "disassemble".
Is there any fix for this? I want no delays and no interruption of the animation clips.
Thanks