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Button which I can choose the exact looks on
All buttons I make have the same grey area around them. I make them with
if (GUI.Button(Rectie, Glowing)) {
Application.LoadLevel("tah");
}
Glowing being the texture, Rectie being the rectangle. Why does it have my texture in that standard Unity Button texture? How do I make the button exactly as I which it, that is, only with the "Glowing" texture?
what does you want to ask explain you question proprly then only we can answer to your question
Answer by Mike 3 · Mar 18, 2011 at 10:10 AM
The way it works is that it'll load the background texture from the skin, and use that
Check the documentation for more information:
http://unity3d.com/support/documentation/Components/gui-Customization.html
http://unity3d.com/support/documentation/Components/class-GUISkin.html
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