Question by
Sushin · Oct 01, 2017 at 07:57 PM ·
renderingshadowsshadowmesh rendererambient occlusion
How to make SSAO ignore a mesh?
I basically have a mesh rendering as "shadow only," however, with SSAO turned on, SSAO both renders on top of the invisible object and gets blocked by it. I've tried a lot of things but to no avail.
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