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Question by
alexkarak · Aug 19, 2019 at 06:30 AM ·
movementrigpivot-point
Problem with generic avatar turned to humanoid pivot;s point!
Hey guys ...so i had a generic character rig created by mixamo .,..i turned it to humanoid (i dont even know if this created the problem) but my characters pivot point is tiny making the walking/running animation movement so slow! Do you know how can i fix it?
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