Polygon Collider vs Edge Collider Performance
I'm doing a mobile game that have multiple 2Dtiles with polygon collider. I want to know if the edge collider have better performance than polygon collider.
Answer by MalachiteBR · Nov 09, 2015 at 09:14 PM
As far as I tested, it has better performance.
I used to have a polygon collider and generate it dynamically with a decent performance, but I changed it with edge collider and I got a better performance.
I try ti use Polygon Collider and set collider range but some range like close to edge is error. Someone know how to solve this program. Thanks for the help!
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