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is it right to have a free aspect for an Android game? or is there any ideal resolution for any device?
I've been working on a free aspect resolution for an Android game. When i play it to different sizes of devices, game objects resizes. My question is what's the ideal resolution, that won't change the sizes of objects. Thanks!
Answer by sacredgeometry · Aug 18, 2019 at 04:45 PM
Android devices come with displays of many different shapes and sizes. Even if you are targeting mobile its best to just handle them gracefully.
There is no ideal resolution just as there is no ideal aspect unless you want to support the most common which would be 16:9 but native and perceived resolutions vary even amongst that aspect ratio.
Also if you are wanting to make the objects in your game the same size across all devices you need to know the screen size and the DPI.
As 1920x1080 on a phone is very different to a hd TV with regards to what physical size things will render at.
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