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Question by
theodor349 · Aug 18, 2019 at 10:30 AM ·
texturematerial
Transparent block changes transparency when other blocks are placed
Hi, I'm currently making a Minecraft like game. I have just added transparency. When I place the first glass block it looks right, however, when I place the multiple the glass blocks become foggier and foggier. (It even does this across multiple meshes) Currently, the material I'm using is Standart/Transparent
For more information about the project see: https://github.com/theodor349/Minecraft-Clone These changes apply to branch "Feature", and all code to do with rendering is located in the "chunk" file.
glass1.png
(130.5 kB)
glass4.png
(224.3 kB)
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