- Home /
2D colliders not colliding
So I am making somthing and my coliders are not working here is my code for movement:
here some photos of my inspector
Player object:
Colliding object:
Answer by $$anonymous$$ · Jan 31, 2019 at 03:25 AM
Change both of your rigidbodies from kinematic to dynamic. Also, as Miteshk7 has pointed out, you have to enable the edge collider of your CaveMap1.
Answer by Miteshk7 · Jan 29, 2019 at 04:35 AM
You might wanna check the box of edge collider on the colliding object
No, I don't think that's it because it looks fine to me and I have used colliders a thousand times and I don't know why this is not working I think it might be something with the script but I don't know what
Your answer
Follow this Question
Related Questions
How to stop projectile collider (is trigger) from colliding with other colliders (also is trigger) 2 Answers
The tilemap collider is simply not working 0 Answers
Collision detection not working properly with 2D sprites 1 Answer
Detecting empty collider 1 Answer
Is there a way for 2D Box Colliders to ignore another? 4 Answers